AI Insights · Timothy · October 2024
Top 5 Anime Games on iOS in Oceania: Q3 2024 Performance Overview
Explore the performance trends of the top anime games on iOS in Oceania during Q3 2024, highlighting weekly revenue, downloads, and active users.
In the third quarter of 2024, the anime gaming scene on iOS in Oceania saw varied performance across top titles, as reported by Sensor Tower. Here's a closer look at how these games fared.
Solo Leveling:Arise by Netmarble Corporation exhibited a fluctuating revenue pattern, starting at approximately $23.9K in early July and peaking at $32.9K in the second week. By the end of September, revenue had tapered to around $7.1K. Downloads began at 6.4K, but gradually decreased to about 1.9K. However, active users showed a consistent upward trend, increasing from 38.2K to 47.6K over the quarter.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced an initial surge in revenue, reaching $88.7K in the second week of July. This figure saw a decline, stabilizing between $16K and $17K throughout September, before jumping to $42.1K at the end of the month. Downloads remained relatively steady, averaging around 800 weekly, while active users fluctuated slightly, closing the quarter at just under 16K.
ONE PIECE Bounty Rush observed a significant spike in revenue in late August, peaking at $19.2K, before settling to $10K by the end of September. Weekly downloads were modest, with a slight increase to 680 in the final weeks. Active users maintained a stable presence, hovering around 6.5K.
DRAGON BALL Z DOKKAN BATTLE saw its revenue oscillate, hitting a high of $89.1K in early July, followed by another peak of $83K in late August. By the end of the quarter, revenue had decreased to $25.1K. Downloads decreased slightly over the period, from 634 in early July to 495 in late September. Active users remained consistent, ending the quarter at about 5.2K.
Lastly, Yu-Gi-Oh! Master Duel by KONAMI started the quarter with a revenue of $2.9K, peaking at $6.1K in the second week of July, and concluded at $3.1K. Downloads were stable, averaging around 500 weekly. Active users showed a slight upward trend, starting at 6.6K and ending at 6.8K.
For more detailed analytics and insights, visit Sensor Tower.