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AI Insights · Timothy · October 2024

Top 5 Anime Games on iOS in Oceania: Q3 2024 Performance Overview

Explore the performance trends of the top anime games on iOS in Oceania during Q3 2024, highlighting weekly revenue, downloads, and active users.

Top 5 Anime Games on iOS in Oceania: Q3 2024 Performance Overview

In the third quarter of 2024, the anime gaming scene on iOS in Oceania saw varied performance across top titles, as reported by Sensor Tower. Here's a closer look at how these games fared.

Solo Leveling:Arise by Netmarble Corporation exhibited a fluctuating revenue pattern, starting at approximately $23.9K in early July and peaking at $32.9K in the second week. By the end of September, revenue had tapered to around $7.1K. Downloads began at 6.4K, but gradually decreased to about 1.9K. However, active users showed a consistent upward trend, increasing from 38.2K to 47.6K over the quarter.

DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced an initial surge in revenue, reaching $88.7K in the second week of July. This figure saw a decline, stabilizing between $16K and $17K throughout September, before jumping to $42.1K at the end of the month. Downloads remained relatively steady, averaging around 800 weekly, while active users fluctuated slightly, closing the quarter at just under 16K.

ONE PIECE Bounty Rush observed a significant spike in revenue in late August, peaking at $19.2K, before settling to $10K by the end of September. Weekly downloads were modest, with a slight increase to 680 in the final weeks. Active users maintained a stable presence, hovering around 6.5K.

DRAGON BALL Z DOKKAN BATTLE saw its revenue oscillate, hitting a high of $89.1K in early July, followed by another peak of $83K in late August. By the end of the quarter, revenue had decreased to $25.1K. Downloads decreased slightly over the period, from 634 in early July to 495 in late September. Active users remained consistent, ending the quarter at about 5.2K.

Lastly, Yu-Gi-Oh! Master Duel by KONAMI started the quarter with a revenue of $2.9K, peaking at $6.1K in the second week of July, and concluded at $3.1K. Downloads were stable, averaging around 500 weekly. Active users showed a slight upward trend, starting at 6.6K and ending at 6.8K.

For more detailed analytics and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024